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PitiClic Carnival at the kindergarten
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Do your children love computer? We are sure they do! It has become their friend and playmate, both at home and at kindergarten. Let them enjoy this friend and its games! In our educational programme “Carnival at the kindergarten!” we wish to challenge you again! The games proposed are intended for children between 3 and 7 years old who, by using them, will thus practice the logical thinking, the power to focus, the capacities to memorize and to make associations. Our programme provides a captivating story, colouring images, routes made up of numbers, subtraction games, numbering and counting exercises. The intelligence, the fine motor development, the observation, the artistic sense, the creativity and, last but not least, the sense of humor are thus being challenged.
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The future belongs to those who know how to control the science of knowledge and the art of inventiveness. Under these circumstances, the educators and parents must do all they can in order to unite the power of the informatics and the development of the skills, the abilities and the creative capacities of every child. The implementation of the informatics’ systems in education is necessary even starting with kindergarten, as it helps to prepare children control the huge amount of information available and accessible to them; it thus creates early abilities for using them.
Using the computer is a means of learning/entertainment preferred by children because it seems animated, alive, active and interactive to them. Nevertheless, using the computer should not by any means totally remove the traditional activities, it should only complement them.
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- Crossing the street requires much attention! Help PitiClic reveal the mystery of the traffic sign posts.
- PitiClic meets a few persons that have lost their dogs. The dogs are alike their owners! It is said that each dog resembles its owner.
- Apples are not always green! They may be coloured in red or yellow. Colour yourself the apple by using the three colours.
- Write the figure showing the number of the apples in the plate.
- A little worm called Piro, that loved apples, kept tasting from an apple here and there. Now Piro is lost. Let’s help it find the way out of the apple.
- Interactive story: the Halloween Carnival
- PitiClic must teach Merlina how to solve addition operations from 1 to 10.
- After every single pumpkin there is somebody hiding. Associate the animal with its shadow and that of the pumpkin after which it is hiding.
- Help Merlina write the magical formula correctly. Write the corresponding letters!
- Do you have good observation skills? It seems that the witch’s mirror does not show her real image. Discover the differences.
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